此类型的更改表示 GameObject 的父对象已更改。当使用 Undo.SetTransformParent 或 SceneManager.MoveGameObjectToScene 时,就会发生这种情况。
instanceId | 父对象发生更改的 GameObject 的实例 ID。请注意,这不是 Transform 组件的实例 ID。 |
newParentInstanceId | 作为目标新父对象的 GameObject 的实例 ID。请注意,这不是其 Transform 的实例 ID。 |
newScene | 包含新父对象的场景。这有助于检测 GameObject 是否已移动到另一个场景或移动到场景的根目录。 |
previousParentInstanceId | 目标之前父对象的 GameObject 的实例 ID。请注意,这不是其 Transform 的实例 ID。 |
previousScene | 包含之前父对象的场景。这有助于检测 GameObject 是否已移动到另一个场景。 |
ChangeGameObjectParentEventArgs | 构造一个新实例。 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.