Profiler 标记数据单元类型的选项。
使用单元类型来定义 Unity 如何在 Profiler 中可视化特定值。单元类型表示维度。例如,时间的单元类型表示为秒,数据大小的单元类型表示为字节。
未定义 | 如果 ProfilerMarkerDataTypes.String16 则用于将数据值显示为字符串,或者作为没有任何单位缩写的简单数字。还将 Undefined 与 ProfilerMarkerDataTypes.Blob8 结合使用,后者不会被可视化。 |
TimeNanoseconds | 以纳秒表示的时间显示数据值。 |
字节 | 以字节为单位显示数据值的大小。 |
计数 | 显示数据值作为简单的数字,没有任何单位缩写。 |
百分比 | 以百分比值显示数据值,后跟 % 后缀。 |
FrequencyHz | 以赫兹显示数据值作为频率。 |
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