搜索监视器负责跟踪 Unity 中发生的任何更改,以便在运行时更新搜索索引或其他搜索数据结构。
pending | 指示更改是否仍需要由搜索后端处理。 |
GetDiff | 返回自某个时间点以来更改的资产。 |
GetView | 返回一个 SearchMonitorView 来访问 Search 的主要 PropertyDatabases。 |
RaiseContentRefreshed | 标记要刷新的内容。 |
Reset | 重置搜索属性数据库内容,使所有缓存失效。 |
contentRefreshed | 某些内容发生更改时调用的事件。 |
documentsInvalidated | 文档失效时触发的事件。 |
objectChanged | UnityEngine.Object 更改时触发的事件。 |
sceneChanged | 当前加载场景发生可能影响搜索结果的更改时触发的事件。 |
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