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  • C#

IHasCustomMenu.AddItemsToMenu

声明

public void AddItemsToMenu(GenericMenu menu);

描述

将自定义菜单项添加到编辑器窗口。

以下示例演示了如何在继承自 EditorWindow 并实现 IHasCustomMenu 的类中实现此方法。

using UnityEngine;
using UnityEditor;

public class CustomMenuExample : EditorWindow, IHasCustomMenu { [MenuItem("MyWindows/Custom Menu Window Example")] static void ShowCustomWindow() { GetWindow<CustomMenuExample>().Show(); }

public void AddItemsToMenu(GenericMenu menu) { menu.AddItem(new GUIContent("Hello"), false, OnHello); }

void OnHello() { Debug.Log("Hello!"); } }

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