球形风区的半径(仅当 WindZoneMode 设置为 Spherical 时有效)。
// Creates a Spherical Wind Zone and sets its radius to 10. using UnityEngine;
public class ExampleScript : MonoBehaviour { void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Spherical; wind.radius = 10f; } }