静音/取消静音 AudioSource。静音将音量设置为 0,取消静音恢复原始音量。
// Mutes-Unmutes the sound from this object each time the user presses space. using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { AudioSource audioSource;
void Start() { audioSource = GetComponent<AudioSource>(); }
void Update() { if (Input.GetKeyDown(KeyCode.Space)) audioSource.mute = !audioSource.mute; } }