鼠标按钮被按下。
当按下任何鼠标按钮时,都会发送此事件。使用 Event.button 确定按下的是哪个按钮。
其他资源:EventType,Event.Use。
using UnityEngine;
public class Example : MonoBehaviour { void OnGUI() { Event m_Event = Event.current;
if (m_Event.type == EventType.MouseDown) { if (m_Event.pointerType == PointerType.Pen) //Check if it's a pen event. Debug.Log("Pen Down."); else Debug.Log("Mouse Down."); //If it's not a pen event, it's a mouse event. } } }