此 WheelCollider 支持的质量。
车辆模拟使用弹簧质量模型,该模型假设每个车轮在静止时支撑车辆总质量的特定部分。默认情况下,弹簧质量分布是根据车轮相对于车辆质心位置自动计算的。但是,也可以显式设置质量。在这种情况下,整个车辆被标记为具有显式质量分布,并且在通过调用WheelCollider.ResetSprungMasses重置显式标志之前,不会为其计算任何弹簧质量。请注意,所有弹簧质量的总和应等效于车辆的总质量。因此,调整车轮的弹簧质量自然需要更新车辆其他车轮的弹簧质量以匹配车辆的质量。
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