在运行时切换调试日志 [开/关]。
using UnityEngine; using System.Collections;
public class MyGameClass : MonoBehaviour { private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag";
void Start() { logger.logEnabled = Debug.isDebugBuild;
logger.Log(kTAG, "This log will be displayed only in debug build"); } }