声明
public static AsyncInstantiateOperation<T> InstantiateAsync(T original);
声明
public static AsyncInstantiateOperation<T>
InstantiateAsync(T
original,
Transform parent);
声明
public static AsyncInstantiateOperation<T>
InstantiateAsync(T
original,
Vector3 position,
Quaternion rotation);
声明
public static AsyncInstantiateOperation<T>
InstantiateAsync(T
original,
Transform parent,
Vector3 position,
Quaternion rotation);
声明
public static AsyncInstantiateOperation<T> InstantiateAsync(T original, int count);
声明
public static AsyncInstantiateOperation<T>
InstantiateAsync(T
original, int
count,
Transform parent);
声明
public static AsyncInstantiateOperation<T>
InstantiateAsync(T
original, int
count,
Vector3 position,
Quaternion rotation);
声明
public static AsyncInstantiateOperation<T> InstantiateAsync(T original, int count, ReadOnlySpan<Vector3> positions, ReadOnlySpan<Quaternion> rotations);
声明
public static AsyncInstantiateOperation<T>
InstantiateAsync(T
original, int
count,
Transform parent,
Vector3 position,
Quaternion rotation);
声明
public static AsyncInstantiateOperation<T>
InstantiateAsync(T
original, int
count,
Transform parent, ReadOnlySpan<Vector3>
positions, ReadOnlySpan<Quaternion>
rotations);