纯红色。RGBA 为 (1, 0, 0, 1)。
返回纯红色 Color。RGBA 为 (1, 0, 0, 1)。用它来更改或比较 GameObject 的颜色。
//Attach this script to a GameObject with a Renderer (go to Create>3D Object and select one of the first 6 options to create a GameObject with a Renderer automatically attached). //This script changes the Color of your GameObject’s Material when your mouse hovers over it in Play Mode.
using UnityEngine;
public class Example : MonoBehaviour { Renderer m_Renderer;
void Start() { //Fetch the Renderer component of the GameObject m_Renderer = GetComponent<Renderer>(); }
//Run your mouse over the GameObject to change the Renderer's material color to red void OnMouseOver() { m_Renderer.material.color = Color.red; }
//Change the Material's Color back to white when the mouse exits the GameObject void OnMouseExit() { m_Renderer.material.color = Color.white; } }