此示例演示如何使用 PropertyVisitor 基类创建属性访问器。有关使用 IPropertyBagVisitor 和 IPropertyVisitor 接口的等效示例,请参阅 使用低级 API 创建属性访问器。
此示例包含分步说明,用于创建将对象的当前状态打印到控制台的属性访问器。
假设您有以下类型
public class Data
{
    public string Name = "Henry";
    public Vector2 Vec2 = Vector2.one;
    public List<Color> Colors = new List<Color> { Color.green, Color.red };
    public Dictionary<int, string> Dict = new Dictionary<int, string> {{5, "zero"}};
}
创建一个类似这样的实用程序方法 DebugUtilities
public static class DebugUtilities
{
    public static void PrintObjectDump<T>(T value)
    {
        // Magic goes here.
    }
}
使用 Data 对象调用 PrintObjectDump 方法,如下所示
DebugUtilities.PrintObjectDump(new Data());
将以下内容打印到控制台
- Name {string} = Henry
- Vec2 {Vector2} = (1.00, 1.00)
- Colors {List<Color>}
  - [0] = {Color} RGBA(0.000, 1.000, 0.000, 1.000)
  - [1] = {Color} RGBA(1.000, 0.000, 0.000, 1.000)
- Dict {Dictionary<int, string>}
  - [5] {KeyValuePair<int, string>}
    - Key {int} = 5
    - Value {string} = five
首先,创建一个 DumpObjectVisitor 类。在类中,使用 StringBuilder 构建一个表示对象当前状态的字符串。
创建一个从 PropertyVisitor 继承的 DumpObjectVisitor 类。
向类添加一个 StringBuilder 字段。
添加一个 Reset 方法,该方法清除 StringBuilder 并重置缩进级别。
添加一个 GetDump 方法,该方法返回对象当前状态的字符串表示形式。
完成后的类如下所示
// `PropertyVisitor` is an abstract class that you must subclass from it. 
public class DumpObjectVisitor: PropertyVisitor
{
    private const int k_InitialIndent = 0;
    private readonly StringBuilder m_Builder = new StringBuilder();
        
    private int m_IndentLevel = k_InitialIndent;
        
    private string Indent => new (' ', m_IndentLevel * 2);
        
    public void Reset()
    {
        m_Builder.Clear();
        m_IndentLevel = k_InitialIndent;
    }
    public string GetDump()
    {
        return m_Builder.ToString();
    }
}
在 DumpObjectVisitor 类中,重写 VisitProperty 方法以访问对象的每个属性并记录属性名称。 PropertyVisitor 不需要实现任何成员,默认情况下,它只访问每个属性而不执行任何操作。
在 DumpObjectVisitor 类中,添加以下重写 VisitProperty 方法
protected override void VisitProperty<TContainer, TValue>(Property<TContainer, TValue> property, ref TContainer container, ref TValue value)
{
    m_Builder.AppendLine($"- {property.Name}");
}
现在您有了最小的访问器,您可以实现实用程序方法。更新 DebugUtilities 类中的 PrintObjectDump 方法以创建一个新的 DumpObjectVisitor 实例并使用它来访问给定对象的属性
public static class DebugUtilities
{
    private static readonly DumpObjectVisitor s_Visitor = new ();
        
    public static void PrintObjectDump<T>(T value)
    {
        s_Visitor.Reset();
            
        // This is the main entry point to run a visitor.
        PropertyContainer.Accept(s_Visitor, ref value);
        Debug.Log(s_Visitor.GetDump());
    }
}
这将获得以下输出
- Name
- Vec2
- Colors
- Dict
上一节的输出表明,当您重写 VisitProperty 方法时,它不会自动访问对象的子属性。要获取子属性,请使用 PropertyContainer.Accept 方法递归地将访问器应用于每个值。
在 DebugUtilities 类中,更新 VisitProperty 方法以递归地将访问器应用于要嵌套的值
protected override void VisitProperty<TContainer, TValue>(Property<TContainer, TValue> property, ref TContainer container, ref TValue value)
{
    m_Builder.AppendLine($"{Indent}- {property.Name}");
        
    ++m_IdentLevel;
    // Apply this visitor recursively on the value to nest in.
    if (null != value)
        PropertyContainer.Accept(this, ref value);
    --m_IdentLevel;
}
这将获得以下输出
- Name
- Vec2
- x
- y
- Colors
- 0
    - r
    - g
    - b
    - a
- 1
    - r
    - g
    - b
    - a 
- Dict
- 5
    - Key
    - Value
接下来,让我们获取集合项的属性名称以及每个属性的类型和值。
某些属性具有特殊的名称,尤其是在处理集合项时。以下是属性名称的约定
为了使这种区别更明确,请将属性名称用方括号括起来。
在 DumpObjectVisitor 类中,添加以下方法
private static string GetPropertyName(IProperty property)
{
    return property switch
    {
        // You can also treat `IListElementProperty`, `IDictionaryElementProperty`, and `ISetElementProperty` separately.
        ICollectionElementProperty => $"[{property.Name}]",
        _ => property.Name
    };
}
更新 VisitProperty 方法以使用 TypeUtility.GetTypeDisplayName 检索给定类型的显示名称。
protected override void VisitProperty<TContainer, TValue>(Property<TContainer, TValue> property, ref TContainer container, ref TValue value)
{
    var propertyName = GetPropertyName(property);
        
    // Get the concrete type of the property or its declared type if value is null.
    var typeName = TypeUtility.GetTypeDisplayName(value?.GetType() ?? property.DeclaredValueType());
        
    m_Builder.AppendLine($"{Indent}- {propertyName} = {{{typeName}}} {value}");
        
    ++m_IndentLevel;
    if (null != value)
        PropertyContainer.Accept(this, ref value);
    --m_IndentLevel;
}
这将获得以下输出
- Name = {string} Henry
- Vec2 = {Vector2} (1.00, 1.00)
- x = {float} 1
- y = {float} 1
- Colors = {List<Color>} System.Collections.Generic.List`1[UnityEngine.Color]
- [1] = {Color} RGBA(0.000, 1.000, 0.000, 1.000)
    - r = {float} 0
    - g = {float} 1
    - b = {float} 0
    - a = {float} 1
- [1] = {Color} RGBA(1.000, 0.000, 0.000, 1.000)
    - r = {float} 1
    - g = {float} 0
    - b = {float} 0
    - a = {float} 1
- Dict = {Dictionary<int, string>} System.Collections.Generic.Dictionary`2[System.Int32,System.String]
- [5] = {KeyValuePair<int, string>} [5, five]
    - Key = {int} 5
    - Value = {string} five
因为 List<T> 没有重写 ToString() 方法,所以列表值显示为 System.Collections.Generic.List1[UnityEngine.Color]。为了减少显示的信息量,请更新 VisitProperty 以使用 TypeTraits.IsContainer 实用程序方法仅显示不包含子属性的类型的值,例如基元、枚举和字符串。
在 DumpObjectVisitor 类中,更新 VisitProperty 方法以使用 TypeTraits.IsContainer 确定值是否为容器类型。如果是,则显示类型名称而不显示值。否则,显示类型名称和值。
protected override void VisitProperty<TContainer, TValue>(Property<TContainer, TValue> property, ref TContainer container, ref TValue value)
{
    var propertyName = GetPropertyName(property);
    var type = value?.GetType() ?? property.DeclaredValueType();
    var typeName = TypeUtility.GetTypeDisplayName(type);
    
    // Only display the values for primitives, enums and strings.
    if (TypeTraits.IsContainer(type))
        m_Builder.AppendLine($"{Indent}- {propertyName} {{{typeName}}}");
    else
        m_Builder.AppendLine($"{Indent}- {propertyName} = {{{typeName}}} {value}");
    
    ++m_IndentLevel;
    if (null != value)
        PropertyContainer.Accept(this, ref value);
    --m_IndentLevel;
}
这将获得以下输出
- Name = {string} Henry
- Vec2 {Vector2}
- x = {float} 1
- y = {float} 1
- Colors {List<Color>}
- [0] {Color}
    - r = {float} 0
    - g = {float} 1
    - b = {float} 0
    - a = {float} 1
- [1] {Color}
    - r = {float} 1
    - g = {float} 0
    - b = {float} 0
    - a = {float} 1
- Dict {Dictionary<int, string>}
- [5] {KeyValuePair<int, string>}
    - Key = {int} 5
    - Value = {string} five
提示:
为了减少显示的信息量,您还可以使用以下方法重写集合类型的 Visit 特化
protected override void VisitCollection<TContainer, TCollection, TElement>(Property<TContainer, TCollection> property, ref TContainer container, ref TCollection value) {}
protected override void VisitList<TContainer, TList, TElement>(Property<TContainer, TList> property, ref TContainer container, ref TList value) {}
protected override void VisitDictionary<TContainer, TDictionary, TKey, TValue>(Property<TContainer, TDictionary> property, ref TContainer container, ref TDictionary value) {}
protected override void VisitSet<TContainer, TSet, TValue>(Property<TContainer, TSet> property, ref TContainer container, ref TSet value) {}
这些类似于 VisitProperty 方法,但它们公开了各自集合类型的泛型参数。
最后,添加每类型重写以更简洁的方式显示 Vector2 和 Color 类型。
将 PropertyVisitor 与 IVisitPropertyAdapter 一起使用。每当为给定类型注册适配器时,如果在访问期间遇到目标类型,则会调用适配器而不是 VisitProperty 方法
在 DumpObjectVisitor 类中,为 Vector2 和 Color 添加 IVisitPropertyAdapter
public class DumpObjectVisitor
    : PropertyVisitor
    , IVisitPropertyAdapter<Vector2>
    , IVisitPropertyAdapter<Color>
{
    public DumpObjectVisitor()
    {
        AddAdapter(this);
    }
    
    void IVisitPropertyAdapter<Vector2>.Visit<TContainer>(in VisitContext<TContainer, Vector2> context, ref TContainer container, ref Vector2 value)
    {
        var propertyName = GetPropertyName(context.Property);
        m_Builder.AppendLine($"{Indent}- {propertyName} = {{{nameof(Vector2)}}} {value}");
    }
    void IVisitPropertyAdapter<Color>.Visit<TContainer>(in VisitContext<TContainer, Color> context, ref TContainer container, ref Color value)
    {
        var propertyName = GetPropertyName(context.Property);
        m_Builder.AppendLine($"{Indent}- {propertyName} = {{{nameof(Color)}}} {value}");
    }
}
完成的 DumpObjectVisitor 类如下所示
public class DumpObjectVisitor
: PropertyVisitor
, IVisitPropertyAdapter<Vector2>
, IVisitPropertyAdapter<Color> 
{
    private const int k_InitialIndent = 0;
    
    // StringBuilder to store the dumped object's properties and values.
    private readonly StringBuilder m_Builder = new StringBuilder();
    private int m_IndentLevel = k_InitialIndent;
    
    // Helper property to get the current indentation.
    private string Indent => new (' ', m_IndentLevel * 2);
    public DumpObjectVisitor()
    {
        // Constructor, it initializes the DumpObjectVisitor and adds itself as an adapter
        // to handle properties of type Vector2 and Color.
        AddAdapter(this);
    }
    
    // Reset the visitor, clearing the StringBuilder and setting indentation to initial level.
    public void Reset()
    {
        m_Builder.Clear();
        m_IndentLevel = k_InitialIndent;
    }
    // Get the string representation of the dumped object.
    public string GetDump()
    {
        return m_Builder.ToString();
    }
    // Helper method to get the property name, handling collections and other property types.
    private static string GetPropertyName(IProperty property)
    {
        return property switch
        {
            // If it's a collection element property, display it with brackets
            ICollectionElementProperty => $"[{property.Name}]",
            // For other property types, display the name as it is
            _ => property.Name
        };
    }
    // This method is called when visiting each property of an object.
    // It determines the type of the value and formats it accordingly for display.
    protected override void VisitProperty<TContainer, TValue>(Property<TContainer, TValue> property, ref TContainer container, ref TValue value)
    {
        var propertyName = GetPropertyName(property);
        // Get the type of the value or property.
        var type = value?.GetType() ?? property.DeclaredValueType();
        var typeName = TypeUtility.GetTypeDisplayName(type);
        
        // Only display the values for primitives, enums, and strings, and treat other types as containers.
        if (TypeTraits.IsContainer(type))
            m_Builder.AppendLine($"{Indent}- {propertyName} {{{typeName}}}");
        else
            m_Builder.AppendLine($"{Indent}- {propertyName} = {{{typeName}}} {value}");
        
        // Increase indentation level before visiting child properties (if any).
        ++m_IndentLevel;
        if (null != value)
            PropertyContainer.Accept(this, ref value);
        // Decrease indentation level after visiting child properties.
        --m_IndentLevel;
    }
    // This method is a specialized override for Vector2 properties.
    // It displays the property name and its value as a Vector2.
    void IVisitPropertyAdapter<Vector2>.Visit<TContainer>(in VisitContext<TContainer, Vector2> context, ref TContainer container, ref Vector2 value)
    {
        var propertyName = GetPropertyName(context.Property);
        m_Builder.AppendLine($"{Indent}- {propertyName} = {{{nameof(Vector2)}}} {value}");
    }
    // This method is a specialized override for Color properties.
    // It displays the property name and its value as a Color.
    void IVisitPropertyAdapter<Color>.Visit<TContainer>(in VisitContext<TContainer, Color> context, ref TContainer container, ref Color value)
    {
        var propertyName = GetPropertyName(context.Property);
        m_Builder.AppendLine($"{Indent}- {propertyName} = {{{nameof(Color)}}} {value}");
    }
}
当您在数据上运行访问器时,默认情况下,它会直接在给定对象上开始访问。对于任何属性访问器,要在对象的子属性上开始访问,请将 PropertyPath 传递给 PropertyContainer.Accept 方法。
更新 DebugUtilities 方法以采用可选的 PropertyPath
public static class DebugUtilities
{
    private static readonly DumpObjectVisitor s_Visitor = new();
    public static void PrintObjectDump<T>(T value, PropertyPath path = default)
    {
        s_Visitor.Reset();
        if (path.IsEmpty)
            PropertyContainer.Accept(s_Visitor, ref value);
        else
            PropertyContainer.Accept(s_Visitor, ref value, path);
        Debug.Log(s_Visitor.GetDump());
    }
}
使用 Data 对象调用 PrintObjectDump 方法。这将获得 所需输出。