AddComponentMenu 属性允许您将脚本放置在“组件”菜单中的任何位置,而不仅仅是“组件->脚本”菜单。
您可以使用它来更好地组织组件菜单并改进添加脚本的工作流程。
using UnityEngine;
[AddComponentMenu("Transform/Follow Transform")] public class FollowTransform : MonoBehaviour { }
componentOrder | 组件在组件菜单中的顺序(值越低,在菜单中显示的位置越高)。 |
AddComponentMenu | 在组件菜单中添加一个项目。 |
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