版本: Unity 6 (6000.0)
语言英语
  • C#

QueryFilterOperator

UnityEditor.Search 中的结构体

建议更改

成功!

感谢您帮助我们提高 Unity 文档的质量。虽然我们无法接受所有提交,但我们确实阅读了用户提出的每个建议更改,并在适用的情况下进行更新。

关闭

提交失败

由于某些原因,您的建议更改无法提交。请<a>稍后再试</a>。感谢您抽出时间帮助我们提高 Unity 文档的质量。

关闭

取消

描述

QueryFilterOperator 定义了过滤器返回的值与搜索查询中输入的操作数之间的布尔运算符。

QueryEngineIQueryEngineFilter 上添加新的运算符时,您将获得此类型的对象。

using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEditor.Search;
using UnityEngine;

static class Example_QueryFilterOperator
{
    static List<MyObjectType> s_Data;

    static QueryEngine<MyObjectType> SetupQueryEngine()
    {
        // Set up the query engine
        var queryEngine = new QueryEngine<MyObjectType>();

        // Add a filter for MyObjectType.id that supports all operators
        queryEngine.AddFilter("id", myObj => myObj.id);

        // Add a new modulo operator on this filter
        var op = "%";
        queryEngine.TryGetFilter("id", out var filter);
        filter.AddOperator(op)
            .AddHandler((int ev, int fv) => ev % fv == 0)
            .AddHandler((float ev, float fv) => Math.Abs(ev % fv) < 0.00000001f);

        return queryEngine;
    }

    [MenuItem("Examples/QueryFilterOperator/Class")]
    public static void RunExample()
    {
        s_Data = GenerateExampleData();
        var queryEngine = SetupQueryEngine();
        TestFiltering(queryEngine, s_Data);
    }

    static void TestFiltering(QueryEngine<MyObjectType> queryEngine, IEnumerable<MyObjectType> inputData)
    {
        // Find objects that have an even id
        var filteredData = FilterData("id%2", queryEngine, inputData);
        ValidateData(filteredData, s_Data.Where(myObj => myObj.id % 2 == 0));

        // Find objects that have an odd id
        filteredData = FilterData("-id%2", queryEngine, inputData);
        ValidateData(filteredData, s_Data.Where(myObj => myObj.id % 2 != 0));
    }

    static IEnumerable<MyObjectType> FilterData(string inputQuery, QueryEngine<MyObjectType> queryEngine, IEnumerable<MyObjectType> inputData)
    {
        // Parse the query string into a query operation
        var query = queryEngine.ParseQuery(inputQuery);

        // If the query is not valid, print all errors and return an empty data set
        if (!query.valid)
        {
            foreach (var queryError in query.errors)
            {
                Debug.LogFormat(LogType.Error, LogOption.NoStacktrace, null, $"Error parsing input at {queryError.index}: {queryError.reason}");
            }

            return new List<MyObjectType>();
        }

        // Apply the query on a data set and get the filtered result.
        var filteredData = query.Apply(inputData);
        return filteredData;
    }

    static void ValidateData(IEnumerable<MyObjectType> filteredData, IEnumerable<MyObjectType> expectedData)
    {
        var filteredDataArray = filteredData.ToArray();
        var expectedDataArray = expectedData.ToArray();
        Debug.Assert(filteredDataArray.Length == expectedDataArray.Length, $"Filtered data should have {expectedDataArray.Length} elements.");
        if (filteredDataArray.Length != expectedDataArray.Length)
            return;

        for (var i = 0; i < expectedDataArray.Length; i++)
        {
            Debug.Assert(filteredDataArray[i] == expectedDataArray[i], $"{filteredDataArray[i]} should be equal to {expectedDataArray[i]}");
        }
    }

    static List<MyObjectType> GenerateExampleData()
    {
        var data = new List<MyObjectType>()
        {
            new MyObjectType { id = 0, name = "Test 1", position = new Vector2(0, 0), active = false },
            new MyObjectType { id = 1, name = "Test 2", position = new Vector2(0, 1), active = true },
            new MyObjectType { id = 2, name = "Test 3", position = new Vector2(1, 0), active = false },
            new MyObjectType { id = 3, name = "Test 4", position = new Vector2(1, 1), active = true },
            new MyObjectType { id = 4, name = "Test 5", position = new Vector2(2, 0), active = false },
            new MyObjectType { id = 5, name = "Test 6", position = new Vector2(0, 2), active = true }
        };

        return data;
    }

    /// <summary>
    /// Custom type. This is the type of objects that will be searched by the QueryEngine.
    /// </summary>
    class MyObjectType
    {
        public int id { get; set; }
        public string name { get; set; }
        public Vector2 position { get; set; }
        public bool active { get; set; }

        public MyObjectType()
        {
            id = 0;
            name = "";
            position = Vector2.zero;
            active = false;
        }

        public override string ToString()
        {
            return $"({id}, {name}, ({position.x}, {position.y}), {active})";
        }
    }
}

属性

token运算符标识符。
valid指示此过滤器运算符是否有效。

公共方法

AddHandler添加自定义过滤器运算符处理程序。