label | 切换按钮前面的可选标签。 |
value | 切换按钮显示的状态。 |
style | 可选的 GUIStyle。 |
options | 一个可选的布局选项列表,用于指定额外的布局属性。此处传递的任何值都将覆盖由style 定义的设置。其他资源:GUILayout.Width,GUILayout.Height,GUILayout.MinWidth,GUILayout.MaxWidth,GUILayout.MinHeight,GUILayout.MaxHeight,GUILayout.ExpandWidth,GUILayout.ExpandHeight。 |
bool 切换按钮的选择状态。
创建一个切换按钮。
如果切换控件被选中,则显示一个按钮。
using UnityEngine; using UnityEditor;
public class EditorGUILayoutToggle : UnityEditor.EditorWindow { bool showBtn = true;
[MenuItem("Examples/Editor GUILayout Toggle Usage")] static void Init() { EditorGUILayoutToggle window = (EditorGUILayoutToggle)EditorWindow.GetWindow(typeof(EditorGUILayoutToggle), true, "My Empty Window"); window.Show(); }
void OnGUI() { showBtn = EditorGUILayout.Toggle("Show Button", showBtn); if (showBtn) if (GUILayout.Button("Close")) this.Close(); } }
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.