音频回声滤波器在给定的延迟后重复声音,根据衰减比衰减重复。
属性 | 功能 |
---|---|
延迟 | 回声延迟(毫秒)。10 到 5000。默认值为 500。 |
衰减比 | 每次延迟的回声衰减。0 到 1。1.0 = 无衰减,0.0 = 完全衰减(即简单的单行延迟)。默认值为 0.5。L |
湿混 | 传递到输出的回声信号的音量。0.0 到 1.0。默认值为 1.0。 |
干混允许您设置传递到输出的原始信号的音量的音频设置。 请参阅 词汇表 |
传递到输出的原始信号的音量。0.0 到 1.0。默认值为 1.0。 |
湿混值决定过滤信号的振幅,而干混决定未过滤声音输出的振幅。
硬表面会反射声音的传播。例如,可以使用音频回声滤波器使大型峡谷更令人信服。
声音传播速度比光慢 - 我们都知道这一点,因为闪电和雷声。要模拟这一点,请将音频回声滤波器添加到事件声音中,将湿混设置为 0.0,并将延迟调制到 AudioSource 和 AudioListener 之间的距离。
AudioEchoFilter
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