人体模板文件 (*.ht
) 存储了模型的人形骨骼映射,您可以在 头像窗口中保存,以 YAML 格式存储。
人体模板窗口以标准的 Unity 文本框形式显示人体模板文件的内容。
每个分组代表 YAML 文件中的一个条目,骨骼映射目标的名称标注为 First,模型文件包含 3D 数据的文件,可能包括网格、骨骼、动画、材质和纹理的定义。更多信息
查看 术语表 中骨骼的名称标注为 Second。
您可以使用此属性编辑此文件中大多数的值,但 Unity 会立即更新您对文件所做的任何更改。但是,您可以在此窗口处于活动状态时撤消任何更改。
HumanTemplate
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