屏幕将被清除的颜色。
仅当clearFlags设置为CameraClearFlags.SolidColor(或CameraClearFlags.Skybox,但天空盒未设置)时使用。
// ping-pong animate background color using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Color color1 = Color.red; public Color color2 = Color.blue; public float duration = 3.0F;
public Camera cam;
void Start() { cam = GetComponent<Camera>(); cam.clearFlags = CameraClearFlags.SolidColor; }
void Update() { float t = Mathf.PingPong(Time.time, duration) / duration; cam.backgroundColor = Color.Lerp(color1, color2, t); } }
其他资源:摄像机组件,Camera.clearFlags