提交一个顶点。
using UnityEngine;
public class Example : MonoBehaviour { // Draws a line from the bottom right // to the top left of the Screen // Using GL.Vertex Material mat;
void OnPostRender() { if (!mat) { Debug.LogError("Please Assign a material on the inspector"); return; } GL.PushMatrix(); mat.SetPass(0); GL.LoadOrtho(); GL.Begin(GL.LINES); GL.Vertex(new Vector3(1, 0, 0)); GL.Vertex(new Vector3(0, 1, 0)); GL.End(); GL.PopMatrix(); } }